Behold my rap sheet for every game project which I have been involved in throughout my career. This list includes my designer work at development studios and projects for my EAE Master’s degree at U of Utah as a producer. Watch the trailers, read my logs and understand what I hope to achieve as a game developer.
by Team B.R.O.S.
The culmination of all of our skills and experience from our previous work experience and education to develop a fundamentally original game. I worked alongside six engineers, two 3D modelers and one artist worked for the past year and a half to develop an innovative, robot-themed action-strategy shooter inspired by classic arcade rail shooters as well as modern FPS and turn-based strategy games. We were practically an underdog team with a lukewarm reception to our idea, yet we managed to pull it off with panache and style to the likes non expected.
Duties and Responsibilities
- Project, Resource & Team Management
- Catering (LOTS of food!!!)
- Communication: Written & Verbal
- Research & Collaboration
- Documentation & Paperwork
- Pitching & Presentation
- Created Powerpoint & Prezi presentations for pitches & status updates
- Publicly presented in front of audience
- Branding & Marketing
- Conceived team image
- Had flyers & business cards on MOO.com
- Paraphernalia (HATS!)
- Public Relations
- Correspondence & Commissioning
- Video Editing & Publishing (iMovie, Adobe After Effects & Premiere)
- Sound Design, Recording & Editing (Audacity)
- Collected sound effects from various websites (under CC 3.0 & PD)
- Recorded, edited & mixed voice clips for characters
- Story & Writing
- Conceived premise, setting, plot & characters
- Wrote dialogue for tutorial level
- Wrote press releases & promotional content
- Graphic Design & Editing
- Created brand logos for game & team
- Created business cards & flyers
- User Feedback
- Generated several google forms to collect player feedback
- Collected data and presented to team
- Web Design & Management
- Used Weebly.com to host game website
- Maintained updates & information
A horror and sci-fi themed action shooter in which you play as a cyborg mercenary named Jake who finds himself in a post-apocalyptic version of Earth in which the entire human race has been turned into horrifying mutants and zombies. Your main objective is to collect any pieces of research left behind by scientists and agents who investigated this alternate world. You will venture through many locations around the world as you collect weapons from rifles, shotguns and rocket launchers to knives, hammers, and chainsaws to decapitate zombies, slay mutants and engage in intense firefights against insane soldiers.
You’ll drive tanks and jeeps through the snowy tundras of Russia and the hot deserts of Afghanistan while dodging mines and rockets. You will also explore haunted buildings and an abandoned mine as you search for the truth of this world’s demise.
Bionic Marine Command Online (CANCELLED)
by Space Dwarves Entertainment Inc.
An ambitious Sci-Fi MMORPG experience that can be played offline to enjoy a story-based and objective-driven experience or online with guild members, friends, and open games. In the far future, in which humans have expanded far beyond the solar system, a massive space-faring plague breaks out that wipes out every adult in the Osiris System, leaving only the children and youth to fend for themselves. This single and multiplayer RPG games will have main quest lines that will provide countless hours of focused, story-driven content with a new book in our novel series released with each expansion. THIS PROJECT HAD SADLY BEEN CANCELED
Serious Game: Trigger Point
A dialogue-focused interactive game that deals with workplace aggression. The player is faced with four different situations in which they choose various bits of dialogue to resolve tense workplace situations including harassment, bullying, and excess work. You must strike the right balance between passiveness and aggression in order to be appropriately assertive. I was responsible for writing the dialogue and researching statistics to be implemented in the game.
A puzzle-shooter focused on color and shape recognition in which you blast gem-like targets with beams of the same color while collecting the correct targets in the appropriate lane.
005: Counter Agents
A remake of the stealth arcade game with multiplayer gameplay. Capture the briefcase before your opponent does while avoiding the flashlights of patrolling guards. Click here to play
Update: My old teammates who worked on this project have reiterated and released their own version which has been dubbed as Counter Agents which has been approved on Steam Greenlight.
A strategy simulation game where you control an island and must maintain the ecosystem and animal population while appeasing the demands of the meat industry over the course of a year.
The Modus Room
A first-person puzzle game for mobile created in lieu of Myst and inspired by real-life escape room games. You search around an enclosed environment analyzing objects in search for clues in order to solve puzzles. Find the key in order to proceed through an endless maze of mystery and intrigue.
A vehicular-combat arena game with retro-futuristic themes where you drive on of four hover cars and collect bouncing energy orbs dropping from above the arena. Collect as many of them as you can and then shoot them into your goal hoop or fire them at your opponents before the orbs turn red and explode!
An action game in which you play as an entire hostage police force by taking the roles of the negotiator, infiltrator, sniper and hacker. Buy as much time as you can as the negotiator while hacking surveillance cameras, using stealth tactics and sniping from a helicopter.